Update 0.161 - 0.230 (1 Month +)
Hello, I'm still working on the game, in 1 month + (34 days) I had changed tons of things, and I'm working on tons of new things, every aspect of the game has got improvements, sales, workers, creating product, everything :-}
But it's not the end, I'm still working on new things, like chimarrao, more companies options and tons of other things.
Full list of changes:
0.23 (Steam Early Access) - 14.07.2021
- Added "Barbacua" drying method, we can unlock it at research (the research will be unlocked during gameplay). Barbacua takes more time and cash to make, but it can have a higher price, from another side we will sell a lower number of it (limited), we will gain fewer fans (because of lower sales).
- Huge optimization of hired/workers available for hire panel.
- Removed Gender option (players request) + it was never working. It will be replaced with Chimarrao/Standard yerba option.
- Fixed bug with sorting with a date (created yerba)
- Other bug fixes.
0.22 (Steam Early Access) - 10.07.2021
- Added option to hide global/yerba events notifications.
- Added panel with other information (tax rate, etc).
- Other bug fixes
0.21 (Steam Early Access) - 06.07.2021
- Now we can see month/year statistics (last/actual Month/Year). I wanted to make something simple.
- Update of the German translation.
- Fixed bug with some panels positions.
- Fixed bug with starting a new game (endless loading).
0.20 (Steam Early Access) - 03.07.2021
- When we hover on time, it now shows future awards + trade shows time.
- With each completed contract, we are gaining a reputation, which boosts contracts cash.
- Fixed bug with + when 2nd additive was not selected
- Fixed rare bug with marketing
- Fixed bug with difficulty and yerba creation costs
- Other bug fixes
0.19 (Steam Early Access) - 29.06.2021
- Added Trade Show
- Redo of created yerba mates panel
- Nowe we can set sales multiplier (game start)
- We can now hide notifications (contract done, research done, etc.) --> settings panel.
- Lowered font size of settings (there were vari0ous problems with translations).
- Fixed bug with awards not showing (icons)
- Other bug fixes
0.18 (Steam Early Access) - 24.06.2021
- Added MacOS support :-} Notarized + M1 and Intel support.
- Added workers management (simple system, we can cut salary, set over time, etc). + I did tons of mood balance.
- Fixed bug with time flow and additives panel close
- Fixed bug with parent panels
- Other bug fixes
0.177 (Steam Early Access) - 21.06.2021
- Added Linux Support!
- Added information about yerba quality and workers experience (yerba review)
- Added tooltip about yerba quality (yerba creation)
- Fixed bug with time flow and some panels
- Fixed bug with money indicator and game start
0.176 (Steam Early Access) - 19.06.2021
- Update of all translation files
- Fixed bug with tooltips
0.175 (Steam Early Access) - 19.06.2021
- Clarification of locked items tooltips.
- Yerba creation effects (balls) now are destroyed when the main menu opens
- Update of German + Turkish translation + texts fixes.
- Fixed very rare bug with screen resolution set
- Fixed bug with achievement "First Cash".
- Fixed bug with the closing game
- Fixed bug with selectors at the game start when switching language
0.174 (Steam Early Access) - 18.06.2021
- Added Steam Achievements
- Balance: Yerba with rate <=5 will now sell worse
- Bug Fixes.
0.173 (Steam Early Access) - 17.06.2021
- Cash now got raise or lower indicator (in the future, detailed reports about earnings + expenses will come), but right now, this will help to see if we lose/gain cash (month to month compare).
- Fixed bug with selectors and switching language (text from old language was staying).
- Fixed bug with generating contracts.
- Fixed bug with calculating max hired workers.
0.172 (Steam Early Access) - 16.06.2021
- Tutorial is now disabled in the game menu.
- Added tooltips to the +++ in sliders (yerba creation).
- Typos fixes, cleared information about bad balance of stimulation and refreshment
- Fixed rare bug with UFO.
- Fixed rare bug with the marketing of product in creation.
0.171 (Steam Early Access) - 15.06.2021
- Bug: Fixed bug with showing tooltips
- Bug: Fixed bug with opening marketing panel
- Bug: Fixed bug with additive names and switching language.
- Bug: Fixed bug with disappearing shopkeeper (rare),
0.17 (Non-Steam Early Access) - 13.06.2021
- Hired worker's salaries will now rise (all is done automatically).
- Worker trait with salary raise is now working.
- Added new worker trait "Loyal" (worker will be less likely to leave the company).
- Changed "happy" trait, now worker mood is falling slower, but worker can be unhappy :-}
0.162 (Non-Steam Early Access) - 11.06.2021
- Workers with low moods will now leave your company.
- Worker's training is now locked by default (needs to be researched).
- Tons of improvements to tooltips
- Bug fixes.
0.161 (Non-Steam Early Access) - 09.06.2021
- Tons of improvements to sales charts, I had added information about total earnings (so we can see, if we lose or gain cash), when we hover bar we can now see monthly sales + I add text about how many months in sales your yerba is + other things.
- Bug fixes.
Files
Get Yerba Mate Tycoon
Yerba Mate Tycoon
Status | Released |
Author | DonislawDev |
Genre | Simulation, Strategy |
Tags | 2D, Casual, Indie, Management, shop, Singleplayer, Tycoon, yerba-mate |
Languages | German, English, Spanish; Latin America, Polish, Turkish |
More posts
- Update V1.2 (biggest update after leaving early access) :-}Jan 26, 2022
- Yerba Mate Tycoon is Out Of Early AccessSep 03, 2021
- Update 0.240 - 0.550 (1 Month +)Aug 22, 2021
- Update 0.16Jun 07, 2021
- Update 0.153Jun 05, 2021
- Update 0.152Jun 04, 2021
- Update 0.151May 29, 2021
- 0.15 UpdateMay 28, 2021
- 0.146 UpdateMay 21, 2021
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